Updates

Update 0.3.1 - Patch Notes

PF2 Team - Feb 29, 2020


  • Added func_usableladder support
  • Added pf_picmip levels -10 to 10 (this replaces mat_picmip with -10 being the highest quality)
  • Added an advanced option to enable combat text batching
  • Added an advanced option to change the RGB values of damage text
  • Added new default sounds to tf_dingalingaling_effect:
    • 0 - default
    • 1 - electro
    • 2 - menu_note
    • 3 - percussion
    • 4 - retro
    • 5 - space
    • 6 - beepo
    • 7 - vortex
    • 8 - squasher
  • Fixed a missing clip brush on 2fort
  • Fixed overlays on cp_well and ctf_well
  • Fixed the 3rd stage of dustbowl having an issue with a setup door not opening
  • Fixed an issue with Pyro’s act tables causing him to reference pose in some cases
  • Fixed Grenades not beeping when cooking a new grenade right after throwing one
  • Fixed Discord RPC showing ad_dusbowl2 when playing ad_dustbowl
  • Fixed the advanced option to display damage text not showing up
  • Moved the Grenade Pack and Modified the one way door on the third stage of ad_dustbowl2

Known Bugs:

  • The Sniper reference poses when doing certain actions
  • Sometimes, the wrong hit sound will play